I'm getting addicted to Mycenaean pottery. I like how stylised the designs are; they lend themselves very well to vector art. I've started another jar (not a stirrup one this time):
It's an early WIP. I've almost finished placing the patterns, but I need to roughen them up a bit. Maybe add some grass at the bottom... and something on the handles. I also haven't touched the rim and the bottom yet. The handles is actually a separate material at the moment, which is why there's a seam showing.
The opening is wide enough that I've had to solidify the jar -- i.e., there's a complete inside. It might end up having more land impact than the stirrup jar, although not by much; we'll see. I haven't taken it into SL yet.
On the minus side, I'm really annoyed that I can't seem to bake a texture map from Blender when using material nodes. It just bakes the diffuse colour... Unless I'm missing something, but I don't think so. Ah well, I'm getting there anyway.
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